﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class ThirdShooterController : MonoBehaviour {
    [SerializeField] Animator anim; 
	// Use this for initialization
	void Start () {
		
	}
	
	// Update is called once per frame
	void Update () {
		
	}

    public void Shoot()
    {
        anim.SetBool("Shoot",true);
    }

}
